Overwatch: China vs United States - Game 4 Winner
BUY YES
- Cost
- 0.1¢
- Implied chance
- 0.1%
- Return if right
- 99900.0%
- Spread cost
- n/a
If you put in $100
You get 100000.0 shares at 0.1¢ each.
YES wins: $100000.00 back, a profit of $99900.00. YES loses: $0.00, and the whole $100 is gone.
Assumes the whole order fills at this price. A large order eats into the book and averages worse.
Buy YES on Polymarket
- Game 4 Winner0.4%
- O/U 3.5 Games100.0%
- Game 3 Winner99.6%
- Game 2 Winner0.1%
- Game 1 Winner0.5%
- O/U 4.5 Games0.1%
Latest: Aug 20, 08:00 AM1 further outcome not shown
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Headlines are matched on the names in “Overwatch: China vs United States - Game 4 Winner”. Nobody checks them by hand, so one may not be relevant. They also say nothing about whether the price has already moved on this news.
How this market resolves
This market refers to the Overwatch match between China and United States in the World Cup Group A, initially scheduled for August 19, 2026 at 11:30 PM ET. This market will resolve to "China" if China win Game 4 against United States. This market will resolve to "United States" if United States win Game 4 against China. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 19, 2026 at 11:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Source: https://liquipedia.net/overwatch/Main_Page