Game Handicap: CCG (-1.5) vs Contingent Esports (+1.5)
BUY YES
- Cost
- 0.1¢
- Implied chance
- 0.1%
- Return if right
- 99900.0%
- Spread cost
- n/a
If you put in $100
You get 100000.0 shares at 0.1¢ each.
YES wins: $100000.00 back, a profit of $99900.00. YES loses: $0.00, and the whole $100 is gone.
Assumes the whole order fills at this price. A large order eats into the book and averages worse.
Buy YES on Polymarket
- Game Handicap: CCG (-1.5) vs Contingent Esports (+1.5)0.1%
- Game 2 Winner100.0%
- O/U 2.5 Games100.0%
- Odd/Even Total Kills90.0%
- Match Winner0.1%
- Game 1 Winner0.1%
Latest: Aug 15, 03:20 AM4 further outcomes not shown
Latest news
headlines link to their publishersNo recent headlines matched this market. We only show an article when the names in the question appear in its headline, so a very local or very new market often has nothing. Showing nothing is deliberate: an unrelated story here would read like evidence about the price.
Headlines are matched on the names in “Game Handicap: CCG (-1.5) vs Contingent Esports (+1.5)”. Nobody checks them by hand, so one may not be relevant. They also say nothing about whether the price has already moved on this news.
How this market resolves
This market refers to the LoL match between CCG Esports and Contingent Esports in the North American Challengers League Last Chance Qualifier, initially scheduled for August 14, 2026 at 8:00 PM ET. This market will resolve to "CCG Esports" if CCG Esports wins 2 or more games than Contingent Esports in this match. Otherwise, this market will resolve to "Contingent Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before August 28, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 14, 2026 at 8:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Source: https://gol.gg/esports/home
Other outcomes in LoL: CCG Esports vs Contingent Esports (BO3) - North American Challengers League Last Chance Qualifier
LoL: CCG Esports vs Contingent Esports (BO3) - North American Challengers League Last Chance Qualifier
LoL: CCG Esports vs Contingent Esports - Game 1 Winner
LoL: CCG Esports vs Contingent Esports - Game 2 Winner
Games Total: O/U 2.5
Game 1: Both Teams Destroy Inhibitors?
Game 1: Odd/Even Total Kills?
Game 1: Both Teams Slay Baron Nashor?
Game 1: Both Teams Slay a Dragon?
Game 2: Both Teams Slay a Dragon?
Game 3: Any Player Quadra Kill?
Game 2: Any Player Quadra Kill?
Game 2: Both Teams Destroy Inhibitors?
Game 3: Both Teams Destroy Inhibitors?
Game 3: Both Teams Slay Baron Nashor?
Game 3: Odd/Even Total Kills?
Game 2: Both Teams Slay Baron Nashor?
Game 3: Any Player Penta Kill?
Game 1: Any Player Quadra Kill?
Game 1: Any Player Penta Kill?
Game 3: Both Teams Slay a Dragon?