Total Kills Over/Under 50.5 in Game 2?

Dota 2: LGD Gaming vs Nigma Galaxy (BO3) - The International Group Stage$29 liquidity$0 volumecloses 13h
EsportsDota 2GamesSports
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Cost
96.0¢
Implied chance
96.0%
Return if right
4.2%
Spread cost
96%

If you put in $100

You get 104.2 shares at 96.0¢ each.

YES wins: $104.17 back, a profit of $4.17. YES loses: $0.00, and the whole $100 is gone.

The gap between buyers and sellers takes $95.83 of that profit. Without it you would make $100.00.

Assumes the whole order fills at this price. A large order eats into the book and averages worse.

Buy YES on Polymarket

Buy NO on Polymarket

BUY NO

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We keep it in one place with the price you saw, and email you when it settles or moves sharply. It is free, and the screener stays open to everyone either way.

Cost
96.0¢
Implied chance
96.0%
Return if right
4.2%
Spread cost
96%

If you put in $100

You get 104.2 shares at 96.0¢ each.

NO wins: $104.17 back, a profit of $4.17. NO loses: $0.00, and the whole $100 is gone.

The gap between buyers and sellers takes $95.83 of that profit. Without it you would make $100.00.

Assumes the whole order fills at this price. A large order eats into the book and averages worse.

Buy NO on Polymarket

Latest news

headlines link to their publishers

No recent headlines matched this market. We only show an article when the names in the question appear in its headline, so a very local or very new market often has nothing. Showing nothing is deliberate: an unrelated story here would read like evidence about the price.

Headlines are matched on the names in “Total Kills Over/Under 50.5 in Game 2?”. Nobody checks them by hand, so one may not be relevant. They also say nothing about whether the price has already moved on this news.

How this market resolves

In the upcoming Round 3 match between LGD Gaming and Nigma Galaxy in the The International Group Stage, initially scheduled for August 14, 2026 at 1:00 AM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 51 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 14, 2026 at 1:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 21, 2026 at 1:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

Source: https://www.dotabuff.com

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