Total Kills Over/Under 55.5 in Game 1?
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How this market resolves
In the upcoming Round 1 match between BoomBoys and OG in the The International Group Stage, initially scheduled for August 12, 2026 at 10:00 PM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 56 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 12, 2026 at 10:00 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 19, 2026 at 10:00 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.
Source: https://www.dotabuff.com
Other outcomes in Dota 2: BoomBoys vs OG (BO3) - The International Group Stage
Dota 2: BoomBoys vs OG - Game 1 Winner
Dota 2: BoomBoys vs OG - Game 2 Winner
Total Kills Over/Under 45.5 in Game 2?
Dota 2: BoomBoys vs OG (BO3) - The International Group Stage
Game Handicap: BoomBoys (-1.5) vs OG (+1.5)
Total Kills Over/Under 40.5 in Game 2?
Total Kills Over/Under 55.5 in Game 2?
Total Kills Over/Under 50.5 in Game 2?
Games Total: O/U 2.5
Total Kills Over/Under 35.5 in Game 2?
Total Kills Over/Under 40.5 in Game 1?
Total Kills Over/Under 45.5 in Game 1?
Total Kills Over/Under 50.5 in Game 1?
Total Kills Over/Under 35.5 in Game 1?
Game 2: Both Teams Destroy Barracks?
Game 1: Any Player Rampage?
Game 1: Any Player Ultra Kill?
Game 2: Both Teams Beat Roshan?
Game 2: Any Player Ultra Kill?
Game 2: Any Player Rampage?