Counter-Strike: BASEMENT BOYS vs Phantom Academy (BO3) - ESL Challenger League Europe Cup #3 Group B
BUY YES
- Cost
- 60.0¢
- Implied chance
- 60.0%
- Return if right
- 66.7%
- Spread cost
- 4%
If you put in $100
You get 166.7 shares at 60.0¢ each.
YES wins: $166.67 back, a profit of $66.67. YES loses: $0.00, and the whole $100 is gone.
The gap between buyers and sellers takes $2.82 of that profit. Without it you would make $69.49.
Assumes the whole order fills at this price. A large order eats into the book and averages worse.
Buy YES on Polymarket
BUY NO
- Cost
- 42.0¢
- Implied chance
- 42.0%
- Return if right
- 138.1%
- Spread cost
- 4%
If you put in $100
You get 238.1 shares at 42.0¢ each.
NO wins: $238.10 back, a profit of $138.10. NO loses: $0.00, and the whole $100 is gone.
The gap between buyers and sellers takes $5.81 of that profit. Without it you would make $143.90.
Assumes the whole order fills at this price. A large order eats into the book and averages worse.
Buy NO on Polymarket
- Match Winner62.0%
- Map 1 Winner100.0%
- O/U 2.5 Games100.0%
- Map 1 Total Rounds: Over/Under 21.598.0%
- Map Handicap: BMB (-1.5) vs Phantom Academy (+1.5)0.1%
- Map 2 Winner0.1%
Latest: Aug 14, 03:36 PM1 outcome stayed under 3% and is not plotted2 further outcomes not shown
Latest news
headlines link to their publishersNo recent headlines matched this market. We only show an article when the names in the question appear in its headline, so a very local or very new market often has nothing. Showing nothing is deliberate: an unrelated story here would read like evidence about the price.
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How this market resolves
This market refers to the Counter-Strike match between BASEMENT BOYS and Phantom Academy in the ESL Challenger League Europe Cup #3 Group B, initially scheduled for August 14, 2026 at 9:00 AM ET. This market will resolve to "BASEMENT BOYS" if BASEMENT BOYS win the match against Phantom Academy. This market will resolve to " Phantom Academy" if Phantom Academy win the match against BASEMENT BOYS. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 14, 2026 at 9:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 21, 2026 at 9:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Source: https://hltv.org
Other outcomes in Counter-Strike: BASEMENT BOYS vs Phantom Academy (BO3) - ESL Challenger League Europe Cup #3 Group B
Counter-Strike: BASEMENT BOYS vs Phantom Academy - Map 2 Winner
Counter-Strike: BASEMENT BOYS vs Phantom Academy - Map 1 Winner
Map Handicap: BMB (-1.5) vs Phantom Academy (+1.5)
Games Total: O/U 2.5
Map Handicap: PHTM.Ac (-1.5) vs BASEMENT BOYS (+1.5)
Map 1 Total Rounds: Over/Under 21.5
Map 2 Total Rounds: Over/Under 21.5
Map 1 Total Rounds: Over/Under 24.5
Map 2 Total Rounds: Over/Under 18.5
Map 1 Rounds Handicap: BASEMENT BOYS (-6.5) vs Phantom Academy (+6.5)
Map 2 Rounds Handicap: BASEMENT BOYS (-3.5) vs Phantom Academy (+3.5)
Map 2 Total Rounds: Over/Under 24.5
Map 3 Total Rounds: Over/Under 21.5
Map 2 Rounds Handicap: Phantom Academy (-6.5) vs BASEMENT BOYS (+6.5)
Map 2 Rounds Handicap: Phantom Academy (-3.5) vs BASEMENT BOYS (+3.5)
Map 2 Rounds Handicap: BASEMENT BOYS (-6.5) vs Phantom Academy (+6.5)
Map 2 Rounds Handicap: Phantom Academy (-9.5) vs BASEMENT BOYS (+9.5)